![]() Total War Saga: Thrones of Britannia returns to the "just occupy, sack, or subjugate everything in sight" mentality and the different cultures all feel incredibly similar (Celts, English, Welsh, Vikings). In Warhammer: Total War the Dwarfs, Chaos, Humans, and Vampires all felt distinct and had drastically different playstyles and functions. Also missing are truly separate feels to the different nations and culture types. Instead, Thrones of Britannia adopts a more open sandbox approach. Missions are sadly few and far between, and don’t really connect to a larger story (unlike, say, in Warhammer: Total War, which was an amazing step forward in that respect). In the past, a marriage meant an alliance, but now it simply strengthens the relationship so that you are more likely to have a defensive pact or military alliance further down the road. The diplomatic system has also added the “declaration of friendship” option and now an “arrange marriage” one as well. This can sometimes create frustration as there isn’t a whole lot of choice of what to research early on (in fact, it's not all that uncommon to achieve a short term victory condition by the time you've unlocked a decent selection of technologies). Technology trees are highly individualized and you have to unlock specific ones based on accomplishments before you can begin training that technology. Food is incredibly important now, for example, but so are supplies that allow you to advance a few turns despite a bad food situation (in the past, lack of food meant immediate population decreases). Total War has increasingly tried to blend concepts from the Civilization series and that trend continues here. Now, in addition to that, you have three special titles that you can pass to specific members of your dynasty, there are estates to hand out to various generals (to increase their loyalty) or to keep for your king (an act that will increase his influence, but decrease loyalty), and there are regions that you need to appoint governors to - and that’s just the political side of things. ![]() Gone are the days of just being able to appoint a different heir. But what of Thrones of Britannia: Total War? What's been added this time around?įor starters, it's incredibly important how you handle your family and generals (and there are expanded features to go with this new emphasis). To this end assassins and spies, priests and religious leaders, types of government, and story-driven missions have all become more important. One of the things that's been emphasised in more recent entries is features that are specific to the universe or historical era it's based in. The franchise has of course made a lot of changes over the years, some for the worse and some for the better. Total War Saga: Thrones of Britannia is the latest entry and it moves away from the commercially and critically successful fantasy ventures of Total War: Warhammer and Total War: Warhammer II, returning the series to its historic roots. The entire drive of this game and all of its predecessors is on one thing, however, and that is total war conquering, sacking, and pillaging everything in sight so that you can continue to build up the best army possible (which includes upgrading units through various financial and technological initiatives). ![]() You can lay siege to a city until it surrenders, or team up with allied nations to fight a common enemy. ![]() Fights are conducted on land and at sea, and you have the choice of fighting them personally (as in a traditional RTS game) or automatically. You'll build structures and units on the strategic map, deploy troops, and promote leaders. The basic concept of the series is to use your economy to fuel your empire's ability to conquer other nations and spread your dominance across the entire map. Of the main 12 games to have come out so far, I have played 8 of them, and that number is higher still when considering expansions and stand-alone campaigns. Despite that, I still loved its strategic depth. I remember enjoying Medieval: Total War on a computer that was so under-powered that the entire map was white (you could only see the units) and you couldn’t play any personal battles. Sega's Total War is a series I've been playing since I was a kid. By VGChartz Staff, posted on / 3,868 Views
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